A downloadable tool

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Control your Unity scene like Photoshop! Quickly set object visibility and lock states right from the hierarchy.

This is a free and open source extension. If you find this useful, a couple of bucks to buy me coffee would be amazing!

Manual

The toggles can be turned on and off by going to Window>Hierarchy Quick Toggle>Show Toggles

Dividers — A horizontal line is drawn between each hierarchy item.

Object Icons — If an icon is assigned to an object, draw the icon in the hierarchy.

Right Gutter — If other plugins draw on the right of the hierarchy window, use this setting to add spacing.

More information

Published 129 days ago
StatusReleased
CategoryTool
Rating
(5)
AuthorJeiel Aranal
Tagsopensource, unity

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Click download now to get access to the following files:

QuickToggle-1.0.1.unitypackage 26 kB

Development log

Comments

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(+1)

Simple and elegant and extremely helpful. 

Neat tool, saves a lot of clicks! :)

Have you tried or found any way of simply hiding meshes on a per-object basis, without deactivating the entire gameobject? (e.g. same as when you hide a Layer; it's invisible in Scene view but the object is still active and visible in Game view).

Seriously this would be even more awesome.

(+1)

I might look into this when I have time, thanks for using the tool.

Awesome! Thank you for making it :)

(+1)

Reminds me of the similar visibility toggles in the scene trees of Godot's editor and Blender!