Simple and elegant and extremely helpful.
A downloadable tool
Control your Unity scene like Photoshop! Quickly set object visibility and lock states right from the hierarchy.
This is a free and open source extension. If you find this useful, a couple of bucks to buy me coffee would be amazing!
The toggles can be turned on and off by going to
Window>Hierarchy Quick Toggle>Show Toggles
Dividers — A horizontal line is drawn between each hierarchy item.
Object Icons — If an icon is assigned to an object, draw the icon in the hierarchy.
Right Gutter — If other plugins draw on the right of the hierarchy window, use this setting to add spacing.
Click download now to get access to the following files:
- Gutter Level BugfixJul 19, 2017
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Neat tool, saves a lot of clicks! :)
Have you tried or found any way of simply hiding meshes on a per-object basis, without deactivating the entire gameobject? (e.g. same as when you hide a Layer; it's invisible in Scene view but the object is still active and visible in Game view).
Seriously this would be even more awesome.
I might look into this when I have time, thanks for using the tool.
Reminds me of the similar visibility toggles in the scene trees of Godot's editor and Blender!