A downloadable tool for Windows, macOS, and Linux

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Sprytile gives Blender tile editing tools! The ease of creation with tile maps, combined with the power and flexibility of your Blender workflow.

Sprytile helps turn 2D tile sets like this


Into 3D worlds like this

Sprytile Features

  • Tile building: build your mesh directly with tiles, skip tedious UV mapping while quickly rotating and flipping tiles.
  • UV painting: create your mesh with other Blender tools, then quickly UV map them to your tiles. Spend less time in the UV editor.
  • Pixel grid tools: keep your mesh aligned to the grid with pixel translation, move vertices around with confidence.

Sprytile is an open source project and can be freely downloaded. Any support you give will help further the development of Sprytile and is much appreciated!

If Blender isn't your thing check out Crocotile, the inspiration for Sprytile!


Tutorial

A written quick start tutorial is available in the documentation, or in video form below.


Community

Sprytile has a community forum! Share the cool things you're making with Sprytile or ask a question, we'd love to have you!

The Sprytile community and development adopts the contributor's covenant as the project code of conduct.

Rule 1, Be Kind!

Please Do:

  • Use welcoming, inclusive language
  • Be respectful of differences in viewpoints and experiences

Please Don't:

  • Troll / harass
  • Use gendered / racial / etc slurs

Links

Changelog

July 30, 2017 - v0.4.21

  • Multi-tile Selection implemented, more flexible workflow
  • Join Multi option creates single faces from multi tile selections
  • Changing padding values automatically adjusts grid size
  • Work plane can now be odd numbers, more flexibility for fill tool
  • Disabled cursor flow for initial multi tile release

July 8, 2017 - v0.4.1

  • Fix build preview rotation bug
  • Fix fill tool bug
  • Fix auto image reload bug
  • Added tile margins, allowing TMX formatted tile sets to be used

June 12, 2017 - v0.4.0

  • Under the hood code refactor
  • Tile padding setting, to help with edge bleed in certain engines
  • Grid size minimum is now 1

May 24, 2017 - v0.3.93

  • Auto reload checks for file modification before reload, fixes race condition
  • Preview for paint mode enabled
  • Fixes for paint mode

Requirements

Blender version 2.77 or higher.

More information

Published 141 days ago
StatusIn development
CategoryTool
PlatformsWindows, macOS, Linux
Rating
(33)
AuthorJeiel Aranal
Tags3D, low-poly, open-source, Tilemap based tools
LicenseMIT License
LinksSource code

Download

Download NowName your own price

Click download now to get access to the following files:

Sprytile Blender Addon Version 0.4.21 238 kB

Development log